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Shelldan Technology
UI/UX design•Research to handoff•Free consultation

Design people can use without a walkthrough

We design websites and apps around the way people actually work. Research, wireframes, visual design, and a shared design system are part of the same project.

yourproduct.fig
Layers
Screen · Home
Header
Card
Button
Book now
Designer
Prototype ready
Click it before we build
Design system
Shared with developers
User research Journey maps Wireframes Visual design Design systems Clickable prototypes Usability testing Accessibility checks Developer handoff Mobile & web Redesigns User research Journey maps Wireframes Visual design Design systems Clickable prototypes Usability testing Accessibility checks Developer handoff Mobile & web Redesigns
Research
Before any pixels
who uses it and where they struggle
Prototype
Click it before we build
try the flow before development
System
One shared design language
components that keep screens consistent
Handoff
Notes developers can follow
spacing, type and behaviour written down
Design capabilities

From a first sketch to a design system.

From a first version to a redesign of software you already have, we design products people can use without a walkthrough.

Mobile app experience

Screens designed for one hand

iPhone and Android screens designed for one-handed use, clear gestures, and tasks people can finish quickly.

  • Human Interface and Material Design guidelines
  • Touch-optimised interaction flows
  • Bottom sheets, tabs and smooth transitions
  • Offline and loading states designed too
Book a table
Tonight · 8:00 pm
Tomorrow · 1:00 pm
Saturday · 7:30 pm
HomeBookOrdersProfile
Illustration with sample data
Web & SaaS platform UI

Complex platforms, made calm

Web platforms and dashboards simplified into clean, responsive and data-dense interfaces that are still easy to scan.

  • Responsive layouts from mobile to large screens
  • Data tables, charts and filter panels
  • Progressive web apps
  • Role-based dashboard views
app.yourproduct.com
InvoicesAllDuePaid
InvoiceCustomerAmountStatus
INV-0912Green Park₹12,400Paid
INV-0913Lake View₹8,200Due
INV-0914Station Rd₹4,650Paid
INV-0915Sector 4₹9,900Overdue
Dense data, still easy to scan
Illustration with sample data
Design systems & tokens

One design language for every screen

A shared component library so designers and developers build from the same buttons, forms and colours.

  • Figma auto-layout component library
  • Semantic tokens for colour, type and space
  • Dark mode and theme variants
  • Documentation your team can follow
Design system
Design system Light theme
Colour tokens
Type scale
Heading
Subheading
Body text for every screen
Components
PrimarySecondaryInput
Illustration with sample data
UX research & audits

Find where people get stuck

A review of your current product, plus user interviews, to find where people drop off and what to fix first.

  • Funnel drop-off analysis
  • Usability testing with recordings
  • Heuristic evaluation scorecard
  • A prioritised list of quick wins
UX audit
Where people drop offUX audit
Visited the page100%
Started the form64%
Reached payment22%
Completed18%
Biggest drop: the form. Fix this first.
Illustration with sample data
Interactive prototypes

Click it before we build it

Clickable prototypes that look and feel like the finished product, so you can try the flow before development starts.

  • Realistic interactions and transitions
  • Real-looking data in every screen
  • Demos for stakeholders and investors
  • Feedback before code is written
Menu
Masala Tea · ₹60
Cold Coffee · ₹180
Poha · ₹100
View cart
Prototype · tap the highlighted spot
Illustration with sample data
Redesigns

Older software, easier to use

A redesign of older business software so staff can complete the same jobs with fewer steps and less training.

  • Simpler workflows
  • Clear type and a current visual style
  • Fewer clicks and less to remember
  • A phased rollout that keeps the current system available
Redesign
New guest check-inBeforeAfter
Cust CodeCust NameBill CatCompanyRef. ByPlanStewardSessionPaxRate TypGST CatRemarksF2 Save · F3 Clear · F9 Print
Twelve fields and keyboard codes
Illustration with sample data
Designed by us

A product we designed and run

QR App’s interface was designed and built by Shelldan, for guests on their phones and owners at a desk.

Guest menu

A menu that needs no explaining

Big photos, clear prices, veg marks and an English and Hindi switch, designed for one hand on a small screen.

  • Clear hierarchy: category, dish, price
  • Thumb-friendly add buttons
  • Search and filters always in reach
Explore QR App
QR App guest menu, designed by Shelldan
How a design project runs

From research to a design developers can build in 5 stages

Scroll down and follow one project, from the first interview to screens your developers can build with confidence.

1
Step 1 · Research

Discovery & user research

We learn who will use the product, where they get stuck today, and what the business needs the design to achieve.

  • Interviews, personas and journey maps
  • Deliverable: research insights and a journey map
Research
Persona: front-desk manager
Busy, on their feet, always interrupted
Where they get stuck today
Cannot find the bill quickly
Retypes the same details
Unsure if the order was sent
Goal: finish a check-in in under a minute
2
Step 2 · Structure

UX strategy & wireframes

We turn the research into simple layouts and flows, so the structure is clear before any visual design begins.

  • Flows, navigation and hierarchy
  • Deliverable: clickable wireframes
Wireframes
User flow · wireframes
Home
Search
Details
Confirm
Structure agreed before any visual design
3
Step 3 · Visual design

Visual UI & design system

A visual system that matches your brand: type, colour, components and the small interactions that make a screen feel finished.

  • High-fidelity screens and icons
  • Deliverable: a Figma component library
Design system
Design system Light theme
Colour tokens
Type scale
Heading
Subheading
Body text for every screen
Components
PrimarySecondaryInput
4
Step 4 · Testing

Usability testing & refinement

We test a clickable prototype with real users, then fix the places where people hesitate or take the wrong path.

  • User tests and an accessibility audit
  • Deliverable: a refined prototype
Usability test
Usability test
Task: order two coffees and pay
Fix: make the payment button easier to find
5
Step 5 · Handoff

Developer handoff & QA

We hand the design to developers with spacing, type and behaviour written down, then check the built screens against the design.

  • Specs, tokens and responsive rules
  • Visual QA of the built screens
Handoff
343 × 40
16 px
// button.primaryheight: 40pxmargin: 16pxcolor: violet-600radius: 8px✓ ready for developers
Design services

Everything in a design project

Six services you can take together or on their own. Open one to see what is included.

iOS & Android

Mobile app experience

iPhone and Android screens designed for one-handed use, clear gestures, and tasks people can finish quickly.

Web apps

Web & SaaS platform UI

Complex web platforms and dashboards simplified into clean, responsive and data-dense interfaces.

Consistency

Design systems & tokens

A shared component library so designers and developers build from the same buttons, forms and colours.

Realistic demos

Interactive prototyping

Clickable high-fidelity prototypes that look and feel like production software before any code is written.

Find the friction

UX research & audits

A review of your current product, plus user interviews, to find where people drop off and what to fix first.

Modern refresh

Product redesigns

A redesign of older business software so staff can complete the same jobs with fewer steps and less training.

Why design first

Get it right on paper, then build it

Cheaper to change now

Moving a box in a design costs far less than rewriting a screen that is already built.

Built around real users

Decisions come from how people actually work, not guesses in a meeting.

Consistent everywhere

A design system keeps every new screen looking and behaving the same.

Easier for developers

Spacing, type and behaviour written down, so screens are built as designed.

Accessible by default

Contrast, sizing and structure checked against WCAG 2.1 AA.

Design and build, one team

The people who design it can also build it, so nothing is lost in between.

Our design toolchain

Shared files everyone can open

We work in shared tools so product, design and development can see the same files.

Figma
Design and prototypes
FigJam
User flows and journey maps
Principle
Micro-interaction animation
Miro
Workshops and brainstorming
Adobe Creative Suite
Vector and photo art
Lottie
Lightweight animations
A written plan before any work starts

Where would you like to start?

Design a new product, improve one you already have, or just talk it through.

End to end
New product

Design a new product

From research to a design developers can build.

  • User research and journey maps
  • Wireframes and flows
  • Visual design and a design system
  • Tested, clickable prototype
  • Developer handoff and QA
Start your design project
Existing product

Audit or redesign

For software your team or customers already use.

  • UX audit and user interviews
  • Where people drop off, and why
  • A prioritised list of quick wins
  • Redesign with a phased rollout
  • Accessibility review
Start with an audit
Not sure yet?
Let's talk

A short design conversation, at no charge.

  • Show us your product or sketches
  • Hear what we would improve first
  • Design only, or design and build
  • No obligation to go ahead
Speak with a designer
Got questions?

Questions we hear a lot

Research insights and a journey map, clickable wireframes, high-fidelity screens with a Figma component library, a tested prototype, and handoff notes developers can follow.

Want the design sorted before the build?

Book a short design conversation. We will look at your product or sketches and tell you what we would improve first.